Casting spells and loading shells

3.7±0.6
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(226 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Commander Synergy (3 groups)+22
2 Combo Families (2 lines, Consistency: 43%)+21
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10
Win conditions1
Combat threats1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.7 → Bracket 2
Mana base85Threats83Consistency64

0.7 above Bracket 1 ceiling (3)

0.8 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Burn23 cards

23 damage dealers. Burn opponents down with direct damage.

Storm17 cards

17 storm synergies. Chain spells for exponential value.

Spellslinger13 cards

13 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

Combos2 total