1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
11 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.
11 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
11 high-impact creatures. Ramp into massive threats that dominate the board.
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Scoring recalculated with no card changes — results reflect engine updates or calibration adjustments.
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