Commander
3.9±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(256 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (51% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks4
Mana dorks2
Land ramp4
Other acceleration4
Treasure generators1
Other1
Commander Draw Engine (The Ur-Dragon provides card draw)+10ⓘ
Commander Synergy (1 groups)+3ⓘ
Tutors2
Draw engines6
Cantrips & burst draw8
Recursion4
Value engines4
Counterspells3
Spot removal5
Graveyard hate1
Board wipes2
Stax & hate2
Mana Acceleration (17 sources)+7ⓘ
Fetchlands12
Premium utility lands4
Utility lands6
Taplands5
Basic lands1
Plains+2
Other1
Combat Damage Synergy: 2 evasion enablers, 1 damage multiplier+10ⓘ
Combo pieces1
Synergy pieces2
Win conditions1
Combat threats13
Sacrifice outlets1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.9 (Bracket 2)+Game Changers→ Bracket 3
Mana base95Consistency78Speed62
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Stompy / Big Mana28 cards
28 high-impact creatures. Ramp into massive threats that dominate the board.
Dragon Tribal22 cards
22 dragon creatures detected. Tribal synergies can create powerful board states.
Cycling12 cards
12 cycling cards. Smooth draws while triggering cycling payoffs.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.