The Fourteenth Doctor / Clara Oswald

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Commander
See all The Fourteenth Doctor data
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence197 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve−10
Fast mana1
Mana rocks7
Other acceleration2
Treasure generators1
Tutors8
Draw engines5
Cantrips & burst draw2
Scry & Surveil6
Recursion5
Value engines13
Spot removal2
Board wipes6
Stax & hate3
Protection2
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands11
Taplands9
Basic lands4
Combat Damage Synergy+12
Synergy pieces1
Combat threats8
Token generators5
Extra turns1
Alternate win strategies1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.3 (Bracket 2)+Game Changers 1 Bracket 3
Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

Legends Matter26 cards

26 legendary synergies. Legends in the deck grow stronger together.

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Blink/Flicker14 cards

14 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Token Strategy10 cards

10 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.