Felix Five-Boots

5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(418 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25
Tempo Control (lockout lethality)+9.2
1 extra turn effect+5
Win conditions1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.9 → Bracket 3
Consistency88Mana base88Interaction84

1.4 above Bracket 2 ceiling (4.5)

0.6 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Aggro32 cards

32 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Unblockable / Evasion12 cards

12 evasion cards. Creatures that can't be blocked deal guaranteed damage.

Hatebears11 cards

11 hatebear creatures. Small creatures that restrict opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.