Horde of Notions

Commander
7.2±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence517 pts
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+1
Fast mana4
1+10
1G+5
3+5
4GGG+4
Mana rocks3
2+6
2+5
3+3
Mana dorks5
G+5
1G+7
1R+2
1R+2
1GW+3
Land ramp9
1G+5
1G+3
XGG+2
2G+5
2G+5
2G+5
1GG+2
1GU+1
2GGG+1
Other acceleration2
3+6
2R+5
Other acceleration1
3R+4
Commander Synergy (1 groups)+2
Tutors1
1G+8
Draw engines3
1GG+3
1GU+1
4+8
Cantrips & burst draw6
R+5
1U/RU/R+2
1GG+2
2U+2
4U+3
3UR+1
Recursion6
1G+7
3+7
1GG+5
2G+3
2B+2
3B+3
Value engines9
W+4
2G+5
1UU+1
1GUR+5
4+2
3U+1
2BGU+2
2GGG+1
3RRGG+2
Counterspells2
UU+6.4
1U+3.6
Artifact/enchantment removal1
1GW+0.4
Spot removal9
W+4.9
W+3.6
2W+3.6
1UU+0.2
3G+0.4
3WW+8.1
3RR+4.9
3UR+0.6
4B+0.4
Graveyard hate1
1GG+4.8
Board wipes1
8R+2.5
Stax & hate1
2BB+4.9
Protection5
W+3.2
2+3.6
1R+2.5
4+3
3U+0.2
Mana Acceleration (23 sources)+11
Fetchlands4
+8
+8
+8
+8
Dual & shock lands10
+6
+6
+6
+6
+6
+6
+6
+6
+6
+5
Premium utility lands4
+5
+5
+5
+4
Utility lands5
2G+3
+2
+2
+2
+2
Taplands4
+3
+2
+2
+2
Basic lands4
+4
+1
+2
+1
Other1
3+2
2 Combo Families (2 lines, Consistency: 45%)+21
Combat Damage Synergy: token package, 2 haste enablers, aristocrats engine, 1 damage multiplier+20
Commander Synergy (1 groups)+1
Combo pieces4
3+7
3UR
5GG+8
4GGG+6
Synergy pieces4
B+8
2B+3
4+4
3RRGG+2
Win conditions2
5RRR+6
+7
Token generators1
XGG+2
Other1
1G+3

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.2 → Bracket 4
Mana base95Speed87Threats86

0.2 above Bracket 3 ceiling (7)

1.8 below Bracket 5 threshold (9)

Game Changers are present, but the power level already places this deck in Bracket 4.

Game changers 3
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Elemental Tribal18 cards

18 elemental creatures detected. Tribal synergies can create powerful board states.

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Blink/Flicker13 cards

13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Stompy / Big Mana10 cards

10 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos2 total

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