Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence307 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana3
Mana rocks1
Mana dorks3
Land ramp8
Other acceleration5
Treasure generators2
Other acceleration1
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors1
Draw engines9
Cantrips & burst draw1
Value engines5
Artifact/enchantment removal1
Spot removal16
Board wipes2
Stax & hate2
Protection3
Mana Acceleration+9ⓘ
Two-Color Powerhouse Lands+4ⓘ
Fetchlands1
Dual & shock lands5
Premium utility lands2
Utility lands11
Taplands2
Basic lands2
Combat Damage Synergy+25ⓘ
Commander Synergy+1ⓘ
Synergy pieces11
Win conditions2
Combat threats6
Token generators1
Enablers1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2
1.5 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stompy / Big Mana27 cards
27 high-impact creatures. Ramp into massive threats that dominate the board.
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Legends Matter17 cards
17 legendary synergies. Legends in the deck grow stronger together.
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Aggro11 cards
11 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.