Commander
6.5±0.5
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Medium confidence(479 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Tight Curve (68% CMC 0-2)+15ⓘ
Mana rocks2
Mana dorks1
Other acceleration2
Commander Draw Engine (Wan Shi Tong, Librarian provides card draw)+10ⓘ
Tutors1
Draw engines8
Cantrips & burst draw11
Recursion2
Value engines3
Counterspells9
Spot removal11
Board wipes1
Protection3
Mono-Color Mana Base (no fixing needed)+17ⓘ
Mono-Color Powerhouse Lands (2)+3ⓘ
Fetchlands1
Dual & shock lands1
Utility lands4
Basic lands1
Island+30
2 Combo Families (2 lines, Consistency: 55%)+23ⓘ
Tempo Control (lockout lethality)+13.2ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
1 extra turn effect+5ⓘ
Combo pieces4
Synergy pieces1
Token generators2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Consistency94Interaction93Threats86
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 4
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
Token Strategy7 cards
7 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger6 cards
6 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.