The Scarab God

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Power level

4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence319 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve−10
Fast mana2
Mana rocks5
Other acceleration1
Draw engines1
Cantrips & burst draw2
Recursion1
Value engines4
Spot removal4
Graveyard hate1
Board wipes4
Protection2
Fetchlands4
Dual & shock lands1
Premium utility lands2
Utility lands5
Taplands7
Basic lands2
Combat Damage Synergy: token swarm strategy, 6 tribal lords, 1 evasion enabler, aristocrats engine+25
1 Combo(s) Detected (Consistency: 26%)+15
Combo pieces3
Synergy pieces2
Win conditions3
Combat threats10
Sacrifice outlets2
Drain effects1
Token generators12
Reanimation1
Other6

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 → Bracket 3
Game changers 1
Minimum Bracket 3
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy25 cards

25 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Zombie Tribal24 cards

24 zombie creatures detected. Tribal synergies can create powerful board states.

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Aristocrats12 cards

12 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos1 total

  • 3-card combo · 1
  • ++