Commander
3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence199 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks1
Land ramp5
Other acceleration3
Commander Draw Engine (Avatar Aang provides card draw)+15ⓘ
Commander Synergy (1 groups)+1ⓘ
Tutors4
Draw engines8
Cantrips & burst draw12
Recursion1
Value engines6
Spot removal8
Board wipes1
Stax & hate3
Protection3
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
+5
+5
Premium utility lands3
+6
+5
+4
Utility lands8
+2
+2
+2
+2
+2
+2
+2
Taplands14
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands5
+1
+1
+1
+1
+2
Combat Damage Synergy: token swarm strategy, 4 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+1ⓘ
Synergy pieces14
Combat threats12
Sacrifice outlets1
Drain effects1
Token generators1
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Threats84Consistency83Mana base75
0.3 above Bracket 1 ceiling (3)
1.7 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Human Tribal40 cards
40 human creatures detected. Tribal synergies can create powerful board states.
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Legends Matter38 cards
38 legendary synergies. Your legends grow stronger together.
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Warrior Tribal17 cards
17 warrior creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.