Commander
6.3±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence411 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks6
Mana dorks1
Land ramp1
Other acceleration3
Treasure generators2
Commander Draw Engine (Jhoira, Weatherlight Captain provides card draw)+18ⓘ
Tutors4
+4
+3
Draw engines4
Cantrips & burst draw15
Recursion2
Value engines9
Counterspells4
Spot removal2
+4
Board wipes1
Protection2
Two-Color Powerhouse Lands (2)+8ⓘ
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands4
+6
+5
+4
+4
Utility lands9
+4
+2
+2
+2
+2
+2
+2
+2
Taplands5
+3
+2
+2
+2
+2
Basic lands2
+9
+9
5 Combo Families (7 lines, Consistency: 100%)+45ⓘ
Combat Damage Synergy: 1 token doubler, 1 haste enabler, aristocrats engine+14ⓘ
Combo pieces11
Synergy pieces7
Win conditions1
Combat threats2
Drain effects5
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Threats96Consistency89Mana base79
1.3 above Bracket 2 ceiling (5)
0.7 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Artifacts Matter29 cards
29 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Storm16 cards
16 storm synergies. Chain spells for exponential value.
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Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
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