Lets face it

Commander
UBG
5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(397 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
1+10
+2
Mana dorks2
1G+2
1G+1
Land ramp6
1G+5
1G+5
1G+5
2G+5
3G+1
4G+1
Other acceleration2
G+6
4+2
Commander Draw Engine (Kadena, Slinking Sorcerer provides card draw)+10
Draw engines9
GU+5
UB+5
GU+2
2U+5
2B+5
1UU+3
3B+5
2GG+5
4+4
Cantrips & burst draw1
3BB+1
Recursion4
1G+2
1GG+2
4G+1
+2
Value engines10
1UB+5
2U+2
3+1
2GU+2
2GU+2
3G+1
3G+1
4U+3
3UU+3
3GG+3
Counterspells5
1U+8
1U+6
1U+2
1U+2
3U+12
Spot removal12
BG+8
BG+6
1B+5
1G+5
1U+5
GU+2
1U+1
2G+6
3G+2
4U+5
3UU+2
4UU+6
Graveyard hate1
1+8
Board wipes1
2BB+7
Stax & hate1
4UU+2
Protection3
1U+2
1UU+3
4B+1
Mana Acceleration (12 sources)+2
Fetchlands4
+8
+8
+7
+5
Dual & shock lands2
+6
+4
Premium utility lands2
+5
+4
Utility lands8
+3
+2
+2
+2
+2
+2
+2
+2
Taplands6
3GGG+2
+2
+2
+2
+2
+2
Basic lands3
+6
+5
+5
2 Combo Families (2 lines, Consistency: 40%)+21
Combat Damage Synergy: token package, 2 evasion enablers+10
Combo pieces5
1G
2GU+2
3UU+4
4G+4
4UU
Synergy pieces2
3GG+4
3UU+2
Win conditions2
XGG+4
3GG+5
Combat threats2
1U+1
3G+1
Sacrifice outlets2
1UU+5
4B+1
Token generators2
1G+4
4U+3
Reanimation1
5BB+10

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.8 → Bracket 3
Interaction88Mana base85Consistency81

0.8 above Bracket 2 ceiling (5)

1.2 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Morph36 cards

36 morph creatures. Hide your threats face-down for surprise reveals.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Human Tribal13 cards

13 human creatures detected. Tribal synergies can create powerful board states.

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Combos2 total

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