Commander
5.8±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(397 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
+2
Mana dorks2
Land ramp6
Other acceleration2
Commander Draw Engine (Kadena, Slinking Sorcerer provides card draw)+10ⓘ
Draw engines9
Cantrips & burst draw1
Recursion4
+2
Value engines10
Counterspells5
Spot removal12
Graveyard hate1
Board wipes1
Stax & hate1
Protection3
Mana Acceleration (12 sources)+2ⓘ
Fetchlands4
+8
+8
+7
+5
Dual & shock lands2
+6
+4
Premium utility lands2
+5
+4
Utility lands8
+3
+2
+2
+2
+2
+2
+2
+2
Taplands6
+2
+2
+2
+2
+2
Basic lands3
+6
+5
+5
2 Combo Families (2 lines, Consistency: 40%)+21ⓘ
Combat Damage Synergy: token package, 2 evasion enablers+10ⓘ
Combo pieces5
Synergy pieces2
Win conditions2
Combat threats2
Sacrifice outlets2
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Interaction88Mana base85Consistency81
0.8 above Bracket 2 ceiling (5)
1.2 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Morph36 cards
36 morph creatures. Hide your threats face-down for surprise reveals.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
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