Commander
3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(232 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks3
Mana dorks4
Land ramp3
Commander Draw Engine (Tidus, Yuna's Guardian provides card draw)+15ⓘ
Draw engines7
Cantrips & burst draw1
Recursion1
Counterspells4
Spot removal6
Graveyard hate1
Board wipes1
Protection2
Mana Acceleration (12 sources)+2ⓘ
Dual & shock lands11
Premium utility lands2
Utility lands9
Taplands2
Combat Damage Synergy: token swarm strategy, 3 token doublers, 3 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 36%)+17ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Combat threats2
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Consistency86Mana base86Interaction72
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
+1/+1 Counters31 cards
31 counter synergies. Grow your creatures over time for massive threats.
Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
Proliferate9 cards
9 proliferate effects. Multiply all your counters at once.