Commander
5.3±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(357 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana1
Mana rocks8
Mana dorks1
Land ramp2
Treasure generators1
Tutors2
Draw engines5
Cantrips & burst draw5
Recursion3
Value engines1
Counterspells2
Spot removal7
Board wipes3
Protection1
Mana Acceleration (12 sources)+2ⓘ
Fetchlands2
Dual & shock lands8
Premium utility lands3
Utility lands7
Taplands4
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 haste enabler, 5 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 70%)+21ⓘ
Combo pieces2
Synergy pieces13
Win conditions1
Combat threats1
Drain effects1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Threats92Mana base85Speed63
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Token Strategy19 cards
19 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Aristocrats8 cards
8 sacrifice/death synergies. Drains opponents while generating value from deaths.