The Devilness wears Hooves šŸ’…

Commander
4.1±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence267 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Mana dorks14
G+5
G+5
1G+7
1G+6
1G+3
1G+3
1G+2
1G+2
1G+2
XGG+1
1GG+6
2G+3
3G+2
3GG+2
Land ramp2
2G+1
2BG+2
Tutors2
2G+1
5GG+1
Draw engines4
1B+5
3G+4
3BG+5
3GG+4
Cantrips & burst draw10
1B+3
XBB+2
2B+2
1BB+2
2BB+2
3GG+2
4G+2
3GG+2
6BB+2
6BB+2
Recursion5
1B+3
2G+3
1BG+1
4B+2
6BB+1
Value engines2
XGGG+1
2G+1
Artifact/enchantment removal4
1G+5
2G+6
3G+2
3GG+2
Spot removal9
B+2
BG+6
1B+2
1BG+2
2G+2
2G+2
2G+1
2BG+2
3GG+3
Board wipes3
XBBG+7
6BB+4
6BB+4
Protection2
2+6
2+4
Mana Acceleration (16 sources)+4ā“˜
Two-Color Mana Base (no fixing needed)+2ā“˜
Fetchlands3
+5
+5
+5
Dual & shock lands2
+4
+4
Premium utility lands2
+5
+5
Basic lands2
+19
+11
Combat Damage Synergy+25ā“˜
Commander Synergy (1 group)+1ā“˜
Synergy pieces13
XG+4
1G+4
1B+4
XGG+1
1BG+5
2G+5
2G+4
2G+1
3G+4
2GG+4
2BG+4
4B+2
5GG+1
Win conditions1
XGGG+1
Combat threats4
1BG+2
1BG+2
3G+5
2GG+5
Reanimation1
6BB+2
Alternate win strategies1
2G+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.1 → Bracket 2

1.1 above Bracket 1 ceiling (3)

0.9 below Bracket 3 threshold (5)

āœ•Game changers — none
āœ•Mass land denial — none
āœ•2-card combo — none
āœ•Extra turns — none

Themes4 total

Tokens (Commander)13 cards

This deck generates and leverages a wide board of creature tokens.

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Elf Tribal27 cards

27 elf creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies14 cards

14 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History

No history yet

Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.