Urtet, Remnant of Memnarch

3.8±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
High confidence(246 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Mana Acceleration (17 sources)+7
Basic lands5
Combat Damage Synergy: token swarm strategy, 1 token doubler, aristocrats engine, 1 damage multiplier+25

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
Threats75Speed67Consistency57

0.8 above Bracket 1 ceiling (3)

0.7 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Go-Wide / Weenies23 cards

23 low-cost creatures. Swarm the board and pump for lethal attacks.

Artifacts Matter21 cards

21 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

Storm13 cards

13 storm synergies. Chain spells for exponential value.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.