3.3±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence197 pts
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks8
Treasure generators1
Draw engines1
Cantrips & burst draw10
Wheels2
Recursion6
Value engines1
Synergy support3
Spot removal24
Graveyard hate2
Board wipes3
Stax & hate30
Edict effects5
Protection1
Mono-Color Mana Base (no fixing needed)+9ⓘ
Utility lands3
+2
+2
+2
Taplands2
+2
+2
Basic lands1
+33
Tempo Control (lockout lethality)+20ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+1ⓘ
Synergy pieces14
Win conditions1
Combat threats5
Sacrifice outlets2
Drain effects3
Enablers1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.3 → Bracket 2
Interaction96Threats70Mana base52
0.3 above Bracket 1 ceiling (3)
1.7 below Bracket 3 threshold (5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Graveyard (Commander)30 cards
This deck uses the graveyard as a primary resource.
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Discard44 cards
44 discard synergies. Empty opponents' hands while gaining value.
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Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.