Commander
6.2±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence399 pts
Estimated win turn
T5best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks5
Land ramp5
Other acceleration2
Commander Synergy+2ⓘ
Tutors1
Draw engines14
Cantrips & burst draw1
Scry & Surveil2
Recursion1
Value engines17
Counterspells2
Spot removal6
Board wipes2
Stax & hate1
Protection2
Mana Acceleration+4ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands8
Taplands1
Basic lands3
Other1
5 Combo Families+34ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+2ⓘ
Combo pieces7
Synergy pieces8
Combat threats4
Sacrifice outlets2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2+2-card combo 2→ Bracket 3
1.2 above Bracket 2 ceiling (5)
0.8 below Bracket 4 threshold (7)
Markers
Learn more →✓
2-card combo 2
Minimum Bracket 3
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes7 total
+1/+1 Counters36 cards
36 counter synergies. Grow creatures over time for massive threats.
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Legends Matter21 cards
21 legendary synergies. Legends in the deck grow stronger together.
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Artifacts Matter11 cards
11 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.