Commander
6.1±0.5
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Go-wide combat finish
Medium confidence(426 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks8
Land ramp1
Other acceleration2
Treasure generators1
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Commander Synergy (1 groups)+2ⓘ
Draw engines8
Cantrips & burst draw11
Recursion2
Value engines2
Counterspells4
Spot removal11
Board wipes2
Stax & hate4
Protection3
Other1
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands3
Utility lands9
Taplands7
Other1
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Synergy pieces5
Win conditions2
Combat threats2
Drain effects2
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Consistency92Interaction86Mana base85
1.6 above Bracket 2 ceiling (4.5)
0.4 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Lifegain9 cards
9 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.