Commander
3.4±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(213 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks6
Mana dorks2
Land ramp1
Other acceleration5
Treasure generators1
Other1
Tutors1
Draw engines7
Cantrips & burst draw10
Recursion4
+5
+3
Value engines11
Other1
Counterspells5
Spot removal2
Stax & hate1
Protection2
Mono-Color Mana Base (no fixing needed)+10ⓘ
Mana Acceleration (16 sources)+6ⓘ
Mono-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands1
+4
Premium utility lands1
+6
Utility lands7
+2
+2
+2
+2
+2
+2
+2
Taplands2
+2
+2
Basic lands1
+25
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 3 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combo pieces3
Win conditions4
Combat threats3
Sacrifice outlets2
Token generators5
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.4 (Bracket 2)+Game Changers→ Bracket 3
Threats83Consistency82Mana base70
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Artifacts Matter30 cards
30 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Storm17 cards
17 storm synergies. Chain spells for exponential value.
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+1/+1 Counters16 cards
16 counter synergies. Grow your creatures over time for massive threats.
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