SHORT AND RICH

Commander
R
5.3±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence366 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (2 groups)+9
Heavy Curve (25% CMC 5+)+-10
Fast mana4
0+8
1+10
2R+5
4+3
Mana rocks1
2+6
Land ramp1
3+1
Other acceleration3
3+1
3R+10
7RR+2
Treasure generators19
R+4
XR+2
2+8
1R+4
1R+2
2R+5
2R+4
2R+4
3+4
2R+4
2R+2
2R+1
+7 more
Other3
1R+1
3RR+4
4RR+5
Commander Synergy (1 groups)+8
Tutors2
2R+5
3+1
Draw engines1
2R+5
Cantrips & burst draw6
1R+2
2R+4
2R+4
3R+5
2RR+5
3R+4
Recursion1
3R+1
Value engines3
1R+1
4+3
4+1
Spot removal4
XR+2
2R+2
2RRR+1
7+2
Board wipes2
5RR+6
4RRR+1
Protection2
2+6
2+4
Mono-Color Mana Base (no fixing needed)+28
Mono-Color Powerhouse Lands (1)+1
Utility lands5
2+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+29
Combat Damage Synergy: token package, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 64%)+20
Commander Synergy (2 groups)+14
Combo pieces3
3+9
3+3
4+10
Synergy pieces10
1+4
2+2
2+1
3+1
3+1
2R+1
3+1
4+6
4+5
4RR+7
Win conditions7
XXXRR+1
2R+2
3RR+5
3RR+2
4RR+2
5RR+2
7RR+2
Combat threats8
RRR+2
2R+1
2RR+1
4R+2
4RR+5
5RR+1
4RRR+1
6RR+5
Sacrifice outlets2
2R+1
3R+1
Token generators1
1R+4
Other1
2R+2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3 → Bracket 3
Threats96Speed92Mana base70

0.3 above Bracket 2 ceiling (5)

1.7 below Bracket 4 threshold (7)

Game Changers are present, but your power level already places this deck in Bracket 3.

Game changers 2
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Token Strategy33 cards

33 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Treasure26 cards

26 treasure generators. Ramp and artifact synergies in one package.

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Dragon Tribal17 cards

17 dragon creatures detected. Tribal synergies can create powerful board states.

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Combos1 total

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