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HomeExplore decksCommanders
G

Selvala, Heart of the Wilds - Mono Green Ramp Stomp

viaMoxfieldMoxfield·Updated 7h ago·124 views·

Power level

4.7±0.8
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Medium confidence324 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Commander Synergy+5ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp10
Other acceleration3
Treasure generators1
Commander Draw Engine+10ⓘ
Commander Synergy+3ⓘ
Tutors5
Draw engines5
Cantrips & burst draw2
Recursion5
Value engines1
Spot removal5
Graveyard hate4
Stax & hate2
Protection4
Mana Acceleration+7ⓘ
Mono-Color Powerhouse Lands+1ⓘ
Fetchlands4
Premium utility lands1
Utility lands10
Taplands1
Basic lands1
Combat Damage Synergy+25ⓘ
Synergy pieces1
Win conditions3
Combat threats1
Token generators4
Enablers1
Other5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.7 (Bracket 2)+Game Changers 1→ Bracket 3
Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes6 total

Combo (Commander)1 cards

This deck is built around assembling one or more infinite combo finishes.

Stompy / Big Mana15 cards

15 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Aggro14 cards

14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History10 snapshots

Grade

Power4.7→4.7—
BracketB3→B3

Vectors

Velocity
88→86
-2
Consistency
81→83
+2
Interaction
57→57
—
Efficiency
73→72
-1
Lethality
67→67
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.7→4.7—
BracketB3→B3

Vectors

Velocity
88→88
—
Consistency
80→81
+1
Interaction
57→57
—
Efficiency
74→73
-1
Lethality
67→67
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.7→4.7—
BracketB3→B3

Vectors

Velocity
88→88
—
Consistency
80→80
—
Interaction
57→57
—
Efficiency
73→74
+1
Lethality
68→67
-1

Card Changes

Added (1)

Removed (1)

Grade

Power4.6→4.7+0.1
BracketB3→B3

Vectors

Velocity
87→88
+1
Consistency
74→80
+6
Interaction
57→57
—
Efficiency
73→73
—
Lethality
67→68
+1

Card Changes

Added (2)

Removed (2)

Grade

Power4.8→4.6-0.2
BracketB3→B3

Vectors

Velocity
88→87
-1
Consistency
83→74
-9
Interaction
57→57
—
Efficiency
73→73
—
Lethality
67→67
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.8→4.8—
BracketB3→B3

Vectors

Velocity
88→88
—
Consistency
82→83
+1
Interaction
57→57
—
Efficiency
73→73
—
Lethality
67→67
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.8→4.8—
BracketB3→B3

Vectors

Velocity
89→88
-1
Consistency
82→82
—
Interaction
57→57
—
Efficiency
73→73
—
Lethality
67→67
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.7→4.8+0.1
BracketB3→B3

Vectors

Velocity
88→89
+1
Consistency
83→82
-1
Interaction
57→57
—
Efficiency
72→73
+1
Lethality
67→67
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.8→4.7-0.1
BracketB3→B3

Vectors

Velocity
88→88
—
Consistency
83→83
—
Interaction
57→57
—
Efficiency
73→72
-1
Lethality
67→67
—

Card Changes

Added (1)

Removed (1)

Grade

Power4.8→4.8—
BracketB3→B3

Vectors

Velocity
88→88
—
Consistency
83→83
—
Interaction
57→57
—
Efficiency
72→73
+1
Lethality
68→67
-1

Card Changes

Added (1)

Removed (1)