Auntie Ool, Cursewretch

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.
Commander
5.6±0.5
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Medium confidence366 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana2
Mana rocks4
Mana dorks3
Land ramp1
Commander Draw Engine+10
Tutors1
Draw engines3
Cantrips & burst draw3
Recursion1
Value engines3
Spot removal7
Board wipes1
Stax & hate3
Fetchlands3
Dual & shock lands6
Premium utility lands1
Utility lands9
Basic lands3
6 Combo(s) Detected (Consistency: 45%)+36
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine+25
Combo pieces11
Win conditions2
Combat threats1
Sacrifice outlets2
Token generators2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6 → Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters21 cards

21 -1/-1 counter cards. Weaken and wither opponent creatures.

,,,,
Goblin Tribal20 cards

20 goblin creatures detected. Tribal synergies can create powerful board states.

,,,,
Aristocrats20 cards

20 sacrifice/death synergies. Drains opponents while generating value from deaths.

,,,,

Combos6 total

  • 2-card combos · 4
  • +
  • +
  • +
  • +
  • 3-card combos · 2
  • ++
  • ++