Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(457 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Land ramp4
Other acceleration1
Treasure generators4
Tutors2
Draw engines12
Cantrips & burst draw6
Value engines2
Counterspells4
Spot removal11
Stax & hate1
Protection2
Fetchlands2
Dual & shock lands8
Premium utility lands2
Utility lands10
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: token swarm strategy, aristocrats engine, 1 damage multiplier+25ⓘ
Tempo Control (lockout lethality)+5.8ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces1
Win conditions2
Combat threats6
Token generators4
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats90Consistency87Mana base85
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
✓
Extra turns (1)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Aggro36 cards
36 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Rogue Tribal11 cards
11 rogue creatures detected. Tribal synergies can create powerful board states.
Unblockable / Evasion11 cards
11 evasion cards. Creatures that can't be blocked deal guaranteed damage.