Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(582 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks9
Land ramp1
Other acceleration3
Treasure generators2
Tutors5
Draw engines5
Cantrips & burst draw2
Wheels1
Recursion5
Value engines1
Counterspells5
Spot removal7
Graveyard hate1
Board wipes3
Protection3
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Dual & shock lands7
Premium utility lands4
Utility lands5
Taplands2
7 Combo(s) Detected (Consistency: 92%)+52ⓘ
Combat Damage Synergy: 1 extra combat, 3 haste enablers, 1 evasion enabler, aristocrats engine+23ⓘ
Combo pieces10
Synergy pieces5
Combat threats1
Drain effects1
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Threats96Speed88Interaction87
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy16 cards
16 token producers. Go-wide strategies can overwhelm opponents with numbers.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.