5.3±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence356 pts
Estimated win turn
T6best
T8typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration3
Commander Draw Engine+15ⓘ
Commander Synergy+1ⓘ
Tutors2
Draw engines7
Cantrips & burst draw6
Recursion9
Value engines2
Artifact/enchantment removal1
Spot removal3
Graveyard hate1
Board wipes3
Stax & hate3
Edict effects2
Protection4
Mono-Color Mana Base+18ⓘ
Mono-Color Powerhouse Lands+1ⓘ
Premium utility lands1
+5
Utility lands6
+2
+2
+2
+2
+2
Taplands1
+2
Basic lands1
+26
2 Combo Families+25ⓘ
Combat Damage Synergy+20ⓘ
Combo pieces4
Synergy pieces6
Combat threats4
Sacrifice outlets1
Drain effects3
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.3+Game Changers 1→ Bracket 3
0.3 above Bracket 2 ceiling (5)
1.7 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 2
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Vampire Tribal10 cards
10 vampire creatures detected. Tribal synergies can create powerful board states.
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