MOGGED

Commander
WB
2.9±0.6
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
Primary win line:Commander combat pressure
Medium confidence(167 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8
Fast mana2
1+10
+7
Mana rocks2
2+5
3+1
Other acceleration2
2W+6
1WW+3
Treasure generators1
2B+3
Commander Synergy (2 groups)+7
Low Land Count (23/33)+-25
Tutors2
1W+5
1W+1
Draw engines8
B+5
1W+5
1W+3
1W+1
2B+5
1WW+4
1WW+3
1BB+1
Cantrips & burst draw2
1W+1
3WWBB+2
Recursion13
B+1
1W+2
1W+1
1B+1
1BB+1
2B+1
2W+1
2W+1
1BB+1
3W+1
4W+5
+2
+1 more
Value engines3
W+1
B+1
1B+2
Other1
W+1
Spot removal11
W+7
W+6
W+2
1W+5
1W+2
1W+1
1W+1
XWW+1
2W+5
1BB+1
3WWBB+2
Board wipes4
3WW+10
3WW+6
4WW+10
4WB+5
Stax & hate4
W+5
W+1
1W+8
3BB+1
Protection14
W+2
W+1
B+1
W+1
WW+2
1W+1
1B+1
1WW+1
2W+1
2W+1
2W+1
2W+1
+2 more
Two-Color Powerhouse Lands (2)+7
Low Land Count (23/33)+-25
Fetchlands5
+8
+8
+8
+8
+7
Dual & shock lands3
+9
+6
+5
Premium utility lands2
+5
+4
Utility lands9
+3
+3
+2
+2
+2
+2
+2
+2
+2
Taplands3
+2
+2
+2
Tempo Control (lockout lethality)+14.6
Commander Synergy (2 groups)+6
Synergy pieces1
3WW+4
Combat threats5
W+1
1W+3
1W+1
2B+1
3WW+1
Drain effects6
W+1
B+1
1B+2
1B+1
1B+1
3WWBB+2
Token generators2
B+4
3W+4
Reanimation3
2B+1
1BB+1
3W+1
Other4
W+1
W+1
1B+1
2W+1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.9 → Bracket 1
Interaction85Mana base76Threats60

1.9 above Bracket 0 ceiling (1)

0.1 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes5 total

Enchantress (Commander)15 cards

This deck synergizes with enchantments for card advantage and control.

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Voltron31 cards

31 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Aristocrats11 cards

11 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.