Commander
4.4±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(295 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks1
Land ramp2
Low Land Count (33/34)+-3ⓘ
Draw engines8
Cantrips & burst draw1
Recursion3
Spot removal5
Board wipes1
Stax & hate2
Two-Color Mana Base (no fixing needed)+27ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Low Land Count (33/34)+-3ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands5
Taplands2
Combat Damage Synergy: 3 evasion enablers, 1 damage multiplier+13ⓘ
Win conditions2
Combat threats2
Drain effects5
Token generators1
Reanimation4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.4 (Bracket 2)+Game Changers→ Bracket 3
Threats88Mana base75Consistency67
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Lifegain35 cards
35 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Go-Wide / Weenies23 cards
23 low-cost creatures. Swarm the board and pump for lethal attacks.
Cleric Tribal17 cards
17 cleric creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.