Disa the Restless

5.9±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(418 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Mana Acceleration (12 sources)+2
Low Land Count (29/30)+-3
Premium utility lands2
Basic lands3
Combat Damage Synergy: 1 haste enabler, 2 evasion enablers, aristocrats engine+16
Win conditions1
Combat threats3
Sacrifice outlets2
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.9 (Bracket 3)+Game Changers Bracket 4
Consistency95Speed82Interaction68
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Toughness Matters10 cards

10 toughness-matters cards. Deal damage based on toughness instead of power.

Token Strategy9 cards

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

Blink/Flicker6 cards

6 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.