HomeExplore decksCommanders
PreconsBlogDocsContact

Magic: The Gathering and all related trademarks are property of Wizards of the Coast LLC © 1993–2026. ScryCheck is an unofficial fan site, not affiliated with or endorsed by Wizards of the Coast. Use of trademarks is permitted under the Wizards Fan Site Policy.

Card prices and data provided by Scryfall. Prices are estimates — check stores for final pricing.

Support ScryCheck on Ko-fi
© 2026 ScryCheck·Terms of Service·Privacy Policy
HomeExplore decksCommanders
WBR

Celes, Rune Knight

viapasted list·Updated 22 days ago·15 views·

Newer scoring is available for this deck.

The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.

Sign in to re-analyze, or paste the deck list again from the home page.

Power level

6.3±0.2
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence410 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks7
Land ramp1
Treasure generators1
Commander Draw Engine+10ⓘ
Tutors2
Draw engines5
Cantrips & burst draw9
Scry & Surveil2
Recursion7
Spot removal10
Board wipes1
Protection1
Fetchlands4
Dual & shock lands4
Premium utility lands2
Utility lands5
Taplands6
Basic lands3
6 Combo Families+42ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
Combo pieces6
Synergy pieces17
Combat threats4
Sacrifice outlets4
Drain effects2
Other2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3 → Bracket 3

1.3 above Bracket 2 ceiling (5)

0.7 below Bracket 4 threshold (7)

Markers
Learn more →
✓
2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Aristocrats27 cards

27 sacrifice/death synergies. Drains opponents while generating value from deaths.

,,,,
Blink/Flicker12 cards

12 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,
Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,

Combos6 total

  • 2-card combos · 6
  • +
  • +
  • +
  • +
  • +
  • +