Commander
No commander provided6.0±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(402 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve (28% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks10
Land ramp1
Other acceleration1
Treasure generators1
Other1
Draw engines8
Cantrips & burst draw4
Wheels1
Recursion1
+3
Value engines13
Counterspells2
Spot removal9
Board wipes2
Protection4
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
+7
+5
+5
Dual & shock lands6
+4
+4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
Taplands7
+2
+2
+2
+2
+2
+2
+2
Basic lands3
+4
+3
+4
5 Combo Families (26 lines, Consistency: 40%)+31ⓘ
Combat Damage Synergy: token swarm strategy, 2 token doublers, 1 extra combat, 3 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Tempo Control (lockout lethality)+8.3ⓘ
1 extra turn effect+5ⓘ
Combo pieces15
Synergy pieces4
Win conditions2
Combat threats4
Drain effects1
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Threats97Mana base87Consistency75
1.0 above Bracket 2 ceiling (5)
1.0 below Bracket 4 threshold (7)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Energy43 cards
43 energy cards. Accumulate and spend energy for powerful effects.
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Aggro14 cards
14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Artifacts Matter13 cards
13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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