Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(439 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (35% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Mana dorks4
Land ramp5
Other acceleration2
Tutors3
Draw engines6
Cantrips & burst draw2
Value engines5
Spot removal5
Graveyard hate1
Board wipes3
Stax & hate2
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands6
Premium utility lands4
Utility lands7
Taplands4
2 Combo(s) Detected (Consistency: 81%)+27ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 5 evasion enablers, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+18ⓘ
Synergy pieces3
Win conditions5
Combat threats6
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Threats93Mana base85Consistency72
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Dinosaur Tribal22 cards
22 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.