Auntie Ool, Cursewretch

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Commander
3.9±0.8
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence244 pts
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks1
Mana dorks2
Land ramp1
Commander Draw Engine+10
Draw engines4
Cantrips & burst draw1
Value engines2
Spot removal9
Board wipes3
Stax & hate2
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands7
Taplands4
Basic lands3
2 Combo(s) Detected (Consistency: 30%)+19
Combat Damage Synergy: 1 token doubler, aristocrats engine+12
Combo pieces4
Win conditions1
Combat threats1
Reanimation1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.9 → Bracket 2

0.9 above Bracket 1 ceiling (3)

1.1 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
-1/-1 Counters41 cards

41 -1/-1 counter cards. Weaken and wither opponent creatures.

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Aristocrats12 cards

12 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Stompy / Big Mana8 cards

8 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos2 total

  • 2-card combos · 2
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