Commander
7.2±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(508 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks7
Land ramp1
Other acceleration4
Draw engines4
Wheels1
Value engines1
Counterspells6
Spot removal2
Artifact/enchantment removal1
Graveyard hate1
Board wipes3
Stax & hate29
Two-Color Powerhouse Lands (3)+6ⓘ
Two-Color Mana Base (no fixing needed)+6ⓘ
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands10
1 Combo(s) Detected (Consistency: 28%)+16ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, 1 damage multiplier+9ⓘ
Combo pieces2
Synergy pieces1
Combat threats2
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.2 → Bracket 4
Interaction100Speed84Mana base75
0.7 above Bracket 3 ceiling (6.5)
1.3 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Stax11 cards
11 stax pieces. Tax and restrict opponents' resources while breaking parity.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Storm9 cards
9 storm synergies. Chain spells for exponential value.