Commander
5.3±0.7
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
Low confidence(370 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana6
Mana rocks7
Other acceleration3
Treasure generators1
Draw engines12
Cantrips & burst draw7
Value engines1
Counterspells3
Graveyard hate1
Protection3
Other1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands4
Dual & shock lands12
Premium utility lands7
Utility lands6
Taplands2
Other1
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces6
Win conditions1
Combat threats1
Token generators2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.3 → Bracket 3
Mana base96Consistency84Speed80
0.8 above Bracket 2 ceiling (4.5)
1.2 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Human Tribal19 cards
19 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter17 cards
17 legendary synergies. Your legends grow stronger together.
Storm13 cards
13 storm synergies. Chain spells for exponential value.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.