Commander
4.5±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(307 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana3
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators5
Tutors2
Draw engines10
Cantrips & burst draw7
Recursion7
Spot removal7
Board wipes2
Stax & hate2
Protection3
Fetchlands4
Dual & shock lands9
Premium utility lands3
Utility lands9
Taplands6
Combat Damage Synergy: token swarm strategy, 2 extra combats, 3 haste enablers, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Synergy pieces12
Win conditions3
Combat threats1
Sacrifice outlets3
Token generators1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 2
Mana base93Consistency84Threats70
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)11 cards
This deck uses the graveyard as a primary resource.
Human Tribal22 cards
22 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter20 cards
20 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.