Go-Wide / Weenies Deck

Commander
No commander provided
3.1±0.4
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(179 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Tight Curve (92% CMC 0-2)+15
Fast mana1
Land ramp1
Other acceleration2

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.1 → Bracket 2
Consistency78Mana base67Interaction60

0.1 above Bracket 1 ceiling (3)

1.4 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Cantrips13 cards

13 cantrips. Cheap spells that replace themselves for velocity.

Voltron11 cards

11 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.