Commander
5.0±0.7
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Low confidence(318 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy (1 groups)+12ⓘ
Fast mana1
Mana rocks10
Mana dorks5
Land ramp4
Other acceleration1
Commander Synergy (1 groups)+3ⓘ
Draw engines7
Cantrips & burst draw1
Recursion2
Value engines2
Other2
Counterspells3
Spot removal3
Board wipes1
Stax & hate2
Protection3
Other1
Mana Acceleration (21 sources)+11ⓘ
Fetchlands1
Dual & shock lands9
Premium utility lands3
Utility lands6
Taplands9
Other1
2 Combo Families (2 lines, Consistency: 81%)+27ⓘ
Combat Damage Synergy: token swarm strategy, 1 extra combat, 1 evasion enabler+25ⓘ
Combo Commander: Sisay, Weatherlight Captain+15ⓘ
Combo pieces3
Synergy pieces5
Combat threats4
Drain effects1
Token generators1
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats92Mana base90Speed84
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Legends Matter31 cards
31 legendary synergies. Your legends grow stronger together.
Human Tribal18 cards
18 human creatures detected. Tribal synergies can create powerful board states.
Spider Tribal16 cards
16 spider creatures detected. Tribal synergies can create powerful board states.