Maralen, Fae Ascendant

Commander
UBG
3.5±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(201 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Fast mana4
1+10
1+1
2BG+6
GGUU+5
Mana rocks3
2+6
3+1
3+1
Mana dorks6
G+1
1G+7
1G+6
1G+1
1G+1
5G+3
Other acceleration4
1G+1
2U+6
2U+5
3+2
Commander Synergy (1 groups)+1
Tutors2
1B+2
B/GB/GB/G+2
Draw engines5
BG+5
1GU+5
2U+5
3+3
3G+2
Cantrips & burst draw9
GU+2
B/GB/G+1
1B+1
1U+1
1BG+4
2G+2
3+1
3B+1
4UU+2
Recursion4
1+1
1B+2
1BG+1
4BG+1
Value engines8
2+2
GU+1
1G+1
1U+1
1GG+1
2UU+9
3B+1
6BB+3
Counterspells2
U+5
GGUU+5
Spot removal9
B+7
XUU+8
1B+1
1BG+4
2U+1
1GG+1
1GG+1
4BG+1
3B2U+2
Board wipes2
2BG+6
6BB+3
Stax & hate1
1U+1
Mana Acceleration (17 sources)+7
Fetchlands2
+5
+5
Dual & shock lands4
+6
+5
+4
+4
Premium utility lands4
+6
+6
+5
+4
Utility lands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands16
+3
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
+4 more
Basic lands3
+1
+1
+1
1 Combo Family (1 lines, Consistency: 68%)+21
Combat Damage Synergy: token swarm strategy, 1 haste enabler+19
Combo pieces2
XG+2
1G+4
Synergy pieces7
1+1
1G+1
1U+1
1G+1
1BG+5
1BG+1
6BB+2
Win conditions3
XBGU+5
3GG+2
3GG+2
Combat threats6
GU+1
2U+1
1GG+1
2GG+2
3B+1
3B+1
Drain effects4
UB+1
1B+1
3B+1
3B+1
Token generators2
B+2
B/GB/G+1
Other1
1B+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.5 → Bracket 2
Mana base89Threats81Consistency65

0.5 above Bracket 1 ceiling (3)

1.5 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Elf Tribal21 cards

21 elf creatures detected. Tribal synergies can create powerful board states.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Lifegain10 cards

10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Combos1 total

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