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HomeExplore decksCommanders
WUR

Zinnia, Valley's Voice

viapasted list·Updated 44 days ago·8 views·

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Power level

6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence433 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks10
Mana dorks1
Land ramp3
Draw engines10
Cantrips & burst draw1
Recursion1
Value engines3
Counterspells2
Spot removal5
Board wipes3
Protection2
Mana Acceleration+5ⓘ
Dual & shock lands8
Premium utility lands3
Utility lands7
Taplands3
Basic lands3
Combat Damage Synergy: token swarm strategy, 1 extra combat, 4 evasion enablers, aristocrats engine+25ⓘ
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combo pieces2
Synergy pieces17
Combat threats2
Drain effects3
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.3 → Bracket 3

1.3 above Bracket 2 ceiling (5)

0.7 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy20 cards

20 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Aggro10 cards

10 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

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Blink/Flicker9 cards

9 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Combos1 total

  • 2-card combo · 1
  • +