Myra the Magnificent

Commander
UR
4.5±0.5
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
Medium confidence(301 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (33% CMC 5+)+-10
Fast mana2
3RR+11
3RR+2
Mana rocks6
2+6
2+5
2+5
2+2
3+1
2R+1
Mana dorks1
2UR+2
Land ramp1
1+5
Other acceleration2
UR+6
1U+3
Treasure generators3
1UR+1
3R+6
6UR+1
Other1
3RR+4
Draw engines3
1U+5
2UU+5
3U+5
Cantrips & burst draw10
2+2
UR+1
1UR+1
2R+1
3R+4
3U+1
4R+5
6UU+8
7U+7
6UR+1
Recursion2
5RR+1
+2
Value engines11
1U+3
1R+1
1UR+2
1UR+1
3R+5
4R+6
3RR+5
3RR+1
4U+1
4UR+5
7R+5
Counterspells1
1U+8
Spot removal7
1U+8
1R+5
1U+5
2R+5
1UR+1
1UU1U+5
3UU+1
Board wipes1
4R+6
Protection1
RR+1
Two-Color Mana Base (no fixing needed)+4
Mana Acceleration (13 sources)+3
Fetchlands2
+5
+5
Dual & shock lands2
+4
+4
Premium utility lands2
+5
+4
Utility lands6
+3
+2
+2
+2
+2
+2
Taplands3
+3
+3
+2
Basic lands2
+8
+12
Combat Damage Synergy: 2 haste enablers, aristocrats engine+12
Synergy pieces9
1R+4
1R+4
2R+4
2UU+6
2RR+4
3RR+4
3RR+2
4UR+5
4RR+4
Combat threats2
2R+1
3RR+1
Reanimation1
5RR+1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.5 → Bracket 2
Consistency83Mana base75Threats52

1.5 above Bracket 1 ceiling (3)

0.5 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Token Strategy17 cards

17 token producers. Go-wide strategies can overwhelm opponents with numbers.

,,,,
Storm9 cards

9 storm synergies. Chain spells for exponential value.

,,,,
Spellslinger8 cards

8 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

,,,,

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.