Commander
4.6±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence316 pts
Estimated win turn
T6best
T8typical
T11+contested
Vector breakdown
Fast mana2
Mana rocks6
Land ramp9
Other acceleration2
Treasure generators1
Other acceleration1
Commander Draw Engine+15ⓘ
Tutors2
Draw engines2
Cantrips & burst draw6
Scry & Surveil1
Recursion3
Value engines3
Synergy support1
Counterspells5
Spot removal9
Board wipes1
Protection7
Mana Acceleration+7ⓘ
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands1
Taplands4
Basic lands3
Combat Damage Synergy+25ⓘ
Synergy pieces9
Win conditions2
Combat threats4
Token generators2
Enablers1
Alternate win strategies1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.6 → Bracket 2
1.6 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
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Dragon Tribal14 cards
14 dragon creatures detected. Tribal synergies can create powerful board states.
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Blink/Flicker8 cards
8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.