Lifegain Deck

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Commander
No commander provided
5.6±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence345 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Heavy Curve−10
Fast mana3
Mana rocks7
Other acceleration1
Other1
Tutors3
Draw engines4
Scry & Surveil1
Recursion4
Value engines4
Spot removal11
Board wipes2
Stax & hate4
Edict effects4
Protection3
Fetchlands1
Dual & shock lands1
Premium utility lands2
Utility lands4
Taplands4
Basic lands3
6 Combo Families+43
Combat Damage Synergy+25
Combo pieces5
Synergy pieces7
Win conditions6
Combat threats9
Sacrifice outlets1
Drain effects3
Alternate win strategies1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.6+2-card combo 6 Bracket 3

0.6 above Bracket 2 ceiling (5)

1.4 below Bracket 4 threshold (7)

Game changers 1
Minimum Bracket 3
2-card combo 6
Minimum Bracket 3
Mass land denial — none
Extra turns — none

Themes7 total

Lifegain31 cards

31 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Vampire Tribal25 cards

25 vampire creatures detected. Tribal synergies can create powerful board states.

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Legends Matter15 cards

15 legendary synergies. Legends in the deck grow stronger together.

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Combos6 total

  • 2-card combos · 6
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