Commander
6.1±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence409 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks2
Mana dorks2
Land ramp5
Other acceleration5
Other1
Commander Synergy (1 groups)+1ⓘ
Tutors2
+4
Draw engines5
Cantrips & burst draw6
Recursion3
+5
+3
Value engines14
Other1
Counterspells2
Spot removal7
Board wipes1
Stax & hate1
Protection6
Mana Acceleration (18 sources)+8ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands5
+6
+5
+4
+4
+4
Premium utility lands1
+5
Utility lands10
+2
+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands6
+2
+2
Basic lands2
+6
+7
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 haste enablers, 6 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 70%)+21ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces3
Synergy pieces7
Win conditions2
Combat threats7
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.1 → Bracket 3
Consistency89Threats84Mana base81
1.1 above Bracket 2 ceiling (5)
0.9 below Bracket 4 threshold (7)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓2-card combo 1
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
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Storm15 cards
15 storm synergies. Chain spells for exponential value.
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Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
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