Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(471 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Mana dorks4
Land ramp6
Other acceleration3
Treasure generators2
Tutors2
Draw engines2
Cantrips & burst draw9
Recursion1
Value engines5
Control Strategy Bonus (17.8 interaction cards)+30ⓘ
Counterspells7
Spot removal8
Artifact/enchantment removal1
Board wipes2
Protection3
Mana Acceleration (13 sources)+3ⓘ
Fetchlands4
Dual & shock lands7
Premium utility lands2
Utility lands14
Taplands6
4 Combo(s) Detected (Consistency: 66%)+33ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+10ⓘ
Combo pieces7
Synergy pieces1
Token generators2
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
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Power level 6.8 → Bracket 4
Mana base94Threats85Interaction84
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy13 cards
13 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger (Commander)1 cards
Commander rewards casting instants and sorceries.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.