paper gob

Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(340 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Tempo Control (lockout lethality)+11.2

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.0 → Bracket 3
Mana base85Consistency83Interaction79

0.5 above Bracket 2 ceiling (4.5)

1.5 below Bracket 4 threshold (6.5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes9 total

Graveyard/Reanimator14 cards

14 graveyard synergies. Use your graveyard as a second hand.

Graveyard (Commander)1 cards

Commander uses the graveyard as a resource.

Counter Control8 cards

8 counterspells. Control the stack and protect your win conditions.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.