Commander
4.6±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence316 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana2
Mana rocks4
Land ramp2
Other acceleration3
Treasure generators2
Minor treasure2
Commander Draw Engine+18ⓘ
Commander Synergy+1ⓘ
Draw engines4
Cantrips & burst draw12
Wheels3
Recursion4
Value engines3
Counterspells6
Spot removal9
Board wipes4
Protection4
Fetchlands1
Dual & shock lands4
Premium utility lands3
Utility lands4
Taplands7
Basic lands3
Tempo Control+15ⓘ
Synergy pieces5
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.6 → Bracket 2
1.6 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Discard8 cards
8 discard synergies. Empty opponents' hands while gaining value.
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Graveyard (Commander)14 cards
This deck uses the graveyard as a primary resource.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.