Commander
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(457 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks7
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw10
Wheels4
Counterspells8
Spot removal8
Board wipes3
Stax & hate5
Protection1
Mana Acceleration (12 sources)+2ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands3
Premium utility lands4
Utility lands9
Taplands4
5 Combo(s) Detected (Consistency: 55%)+34ⓘ
Tempo Control (lockout lethality)+12ⓘ
2 extra turn effects+10ⓘ
Combo pieces9
Synergy pieces1
Win conditions1
Combat threats1
Drain effects1
Extra turns2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.8 → Bracket 4
Threats93Interaction87Consistency82
0.3 above Bracket 3 ceiling (6.5)
1.7 below Bracket 5 threshold (8.5)
✓
Extra turns (2)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Group Hug12 cards
12 group hug effects. Help everyone while secretly advancing your plan.
Counter Control8 cards
8 counterspells. Control the stack and protect your win conditions.
Artifacts Matter7 cards
7 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.