Elesh Norn, Mother of Machines

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Commander
See all Elesh Norn, Mother of Machines data
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence477 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks5
Land ramp5
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines4
Spot removal6
Board wipes3
Stax & hate10
Protection11
Mono-Color Mana Base (no fixing needed)+29
Mana Acceleration+3
Utility lands3
Basic lands1
11 Combo(s) Detected (Consistency: 47%)+55
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, 2 damage multipliers+25
Combo pieces8
Synergy pieces5
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators3
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Blink/Flicker22 cards

22 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Go-Wide / Weenies12 cards

12 low-cost creatures. Swarm the board and pump for lethal attacks.

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Human Tribal9 cards

9 human creatures detected. Tribal synergies can create powerful board states.

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Combos11 total

  • 2-card combo · 1
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  • 3-card combos · 10
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