Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(477 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana1
Mana rocks5
Land ramp5
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines4
Spot removal6
Board wipes3
Stax & hate10
Mono-Color Mana Base (no fixing needed)+29ⓘ
Mana Acceleration (13 sources)+3ⓘ
Utility lands3
Basic lands1
Plains+32
11 Combo(s) Detected (Consistency: 47%)+55ⓘ
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, 2 damage multipliers+25ⓘ
Combo pieces8
Synergy pieces5
Win conditions1
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators3
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats97Interaction92Mana base70
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Blink/Flicker22 cards
22 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.
Combos11 total
- Felidar Guardian+Restoration Angel
- Abdel Adrian, Gorion's Ward+Restoration Angel+Ephemerate
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Ephemerate
- Abdel Adrian, Gorion's Ward+Restoration Angel+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Restoration Angel+Fiend Hunter
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Fiend Hunter
- Abdel Adrian, Gorion's Ward+Restoration Angel+Glorious Protector
- Glorious Protector+Felidar Guardian+Cloudshift
- Abdel Adrian, Gorion's Ward+Felidar Guardian+Glorious Protector