Commander
5.2±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(348 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks7
Other acceleration2
Treasure generators4
Commander Draw Engine (Shiko and Narset, Unified provides card draw)+18ⓘ
Draw engines6
Cantrips & burst draw9
Recursion1
Counterspells4
Spot removal7
Stax & hate1
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands8
Premium utility lands3
Utility lands6
Taplands3
1 Combo(s) Detected (Consistency: 40%)+17ⓘ
Combat Damage Synergy: 2 damage multipliers+8ⓘ
Combo pieces3
Synergy pieces1
Win conditions1
Drain effects1
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.2 → Bracket 3
Consistency85Mana base83Speed80
0.7 above Bracket 2 ceiling (4.5)
1.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn10 cards
10 damage dealers. Burn opponents down with direct damage.