skinner

Commander
U
5.5±0.3
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Primary win line:Deterministic combo lines,
High confidence(403 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8
Fast mana1
1+10
Mana rocks5
2+6
2+5
4+1
2UU+1
5+5
Mana dorks2
2+4
1U+1
Land ramp1
1+5
Other acceleration5
2+5
2UU+6
5+1
6+6
12+1
Cantrips & burst draw8
U+6
1U+2
1U+1
1U+1
2U+6
UUU+1
2UU+2
2UU+1
Value engines12
U+2
1U+6
2+5
1U+1
2U+1
3+1
2U+1
2UU+6
3U/P+6
4+4
3U+3
4UU+9
Counterspells7
U+7
U+6
1U+8
UU+8
1U+8
1U+6
UUU+7
Spot removal4
U+5
1U+5
UU+1
3U+5
Graveyard hate5
0+4
1+8
1+5
2+8
4+5
Stax & hate1
1U+1
Protection3
1+1
2+6
2+4
Mono-Color Mana Base (no fixing needed)+30
Mana Acceleration (14 sources)+4
Utility lands1
+2
Basic lands1
+34
9 Combo Families (9 lines, Consistency: 30%)+42
Combat Damage Synergy: 1 token doubler, 1 extra combat, aristocrats engine, 4 damage multipliers+25
Combo pieces6
1U+1
2U
2U
4UU+1
7+1
5UU+1
Synergy pieces10
1+1
2+8
3+2
3+1
4+6
4+4
4+4
4+1
5+1
12+1
Combat threats1
5+1
Token generators1
4+5
Clone effects2
3U+6
3U+5
Other1
4+3

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.5 → Bracket 3
Threats91Interaction89Mana base70

0.5 above Bracket 2 ceiling (5)

1.5 below Bracket 4 threshold (7)

2-card combo are present, but your power level already places this deck in Bracket 3.

2-card combo
Game changers — none
Mass land denial — none
Extra turns — none

Themes3 total

Voltron14 cards

14 equipment/auras. Stack these on your commander for one-shot commander damage kills.

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Mill9 cards

9 mill effects. Empty opponent libraries or fuel your graveyard.

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Clones6 cards

6 clone effects. Copy the best threats on the battlefield.

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Combos9 total

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